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Destiny 2: Quadracycle "Go Kart" Sparrow (Texturing & Integration)

For Destiny 2, I had the honor of texturing the "Quadracycle (Go Kart) " Sparrow.
I created the dye source, materials, and added the vertex animations for the flag. The VFX was done by Ben Platnick.
Integration was done in Bungie's proprietary game engine.
*Please note that this asset was a joint effort; the highpoly model and game mesh were not created by me. Bungie was also in charge of the final revisions.*