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Destiny 2: Omen Of Saturn Sparrow (Texturing & Integration)

For Destiny 2, I had the honor of texturing the "Omen of Saturn" Sparrow.
I created the dye source, materials, and added the emissive lights. The VFX was done by Ben Platnick.
Integration was done in Bungie's proprietary game engine.
*Please note that this asset was a joint effort; the highpoly model and game mesh were not created by me. Bungie was also in charge of the final revisions.*

VFX credit to : 
Ben Platnick
Artstation Profile: https://www.artstation.com/s3pirion

VFX credit to :
Ben Platnick
Artstation Profile: https://www.artstation.com/s3pirion